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On a nice Spring day, this can be our meeting room: And we’ve always got friends who are willing to lend a hand: Happy May Day everyone!
This gallery contains 2 photos.
On a nice Spring day, this can be our meeting room: And we’ve always got friends who are willing to lend a hand: Happy May Day everyone!
This gallery contains 2 photos.
We had a great time speaking in Vancouver last weekend! It was great to meet so many talented and creative people and we were totally blown away by how strong the indie mojo is up there. Also, a special thanks … Continue reading
We’ve been selected to speak at the Full Indie Summit up in beautiful Vancouver, Canada this Saturday, April 20th! The summit is a series of talks hosted by the thriving Vancouver “Full Indie” group, and will feature presentations from some … Continue reading
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Really well! We’ve been busy shaping it and laying down placeholder textures. The library of Bryce landscape ‘stamps’ that we’ve been creating have been super-helpful in bringing a lot of realism into the island. Here’s a recent shot of the … Continue reading
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Boone Here. So I guess it has become obvious from our game title that we here at Skull Theatre like rust. We like the way it softens the edges of man-made objects and blurs the line between things that have … Continue reading
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Echo here. Boone and I promised ourselves that we’d be posting a lot more after we announced Rustclad, but it turns out that working feverishly on a video game and maintaining a blog at the same time is hard. Excuses aside, … Continue reading
Echo was recently interviewed on the DIMAcast about Rustclad and our photogrammetry techniques. Check it out! DIMAcast [330] Skull Theater developer Jeff Isselee
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Echo here. First, I wanted to say that Boone and I are totally blown away by all of the Rustclad love this past week. We were hoping to get some attention, but this is way beyond our wildest expectations. At … Continue reading
It’s been a long nine months since we started working on our game engine. For those of you who have followed us from the beginning, we’re humbled by your support through the long periods of silence. But now it’s time … Continue reading
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Here are a few hi-res screenshots to give you a sharper look at the world that we’re creating. Enjoy!