Author Archives: skulltheatre

About skulltheatre

Video Game Professional

The Isle of Mira

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It’s party time over here at Skull Theatre!  Want to know why? Rustclad’s first flagship island is complete and playable! This is a major milestone for us and we’ll be putting out a new video sometime soon. But in the meantime, let us introduce … Continue reading

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Sneak Peak

The beginnings of a new island. No polish yet, just the foundations, but already looking quite intriguing!

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Screenshot Sunday

Maybe this’ll become a thing, I don’t know. I’ve been working on some dreamy effect sequences for when fragments of our story are unearthed.  Speaking of dreamy, if you look closely you can get a sneak peek of one of our characters, catching some … Continue reading

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Creating faux stone for Rustclad

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Rae here. A while back I posted about our methods for putting the rust in Rustclad.  Often it’s up to me to construct a specific piece with paint and paste, but sometimes we get lucky and come across an actual corroded metallic object on … Continue reading

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Blast from the Past

Jeff here.  Fair warning – this is a technical post (but there’s video!) We’ve all been hard at work on Rustclad lately.  The world is coming along famously, and we’re at the point now where we’re looking for those final touches … Continue reading

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Wordless Wednesday

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Island Hopping – Revisited

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Last month, we talked about how Rustclad will play out over a series of islands in a watery world.  This time, we wanted to share a bit more about the technology behind our terrain. There are a few ways that … Continue reading

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