Category Archives: Art

Spring Field Trip

Last week, we were tempted by the fine weather to step away from our computers and pay a visit to our favorite junk shop to search for new art material. Now a lot of places might call themselves ‘junk’ shops but are really … Continue reading

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From the Murky Depths of our Minds

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We’ve been quiet lately, mostly on account of our lives being fifteen flavors of insane.  But things have begun to settle down and as the summer draws to a close, we’re directing the Eye of Sauron fully back on Rustclad. … Continue reading

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A New Direction

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It’s been far too long since our last post, and we’re sorry for that. But we have some cool stuff to share that’ll hopefully make up for it, and explain our silence. Since we started this project, we’ve been putting … Continue reading

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Putting the Rust in Rustclad

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Boone Here. So I guess it has become obvious from our game title that we here at Skull Theatre like rust. We like the way it softens the edges of man-made objects and blurs the line between things that have … Continue reading

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Whoah…

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Echo here. First, I wanted to say that Boone and I are totally blown away by all of the Rustclad love this past week.  We were hoping to get some attention, but this is way beyond our wildest expectations.  At … Continue reading

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Meet Our Main Character

Boone here. We’ve been a bit hush hush about the actual game concept that we’re working on, partly because we enjoy being sneaky, but mostly because we’re still actively fleshing it out. However, We are now far enough along, that … Continue reading

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Gifts from the Sound

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Boone here. As we’ve hinted before, not every day at Skull Theatre is spent slaving away in front of the computer (or workbench). Sometimes the clouds miraculously clear and we take the opportunity to go out scavenging for the potential … Continue reading

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Adventures in Game Development

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Echo here. It’s been pretty miserable in Seattle this past week. A heavy layer of fog has clung to just about everything near sea level, and our famously clean air has turned into a stagnant choking cloud of smog. Fortunately, … Continue reading

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This week, we’ve been keeping busy tweaking foliage and water effects.  All of our foliage is from the neighborhood – picked, photographed and imported into our engine (local, organic, and free-range!)  Today, we’re loving this little island real hard. Working with … Continue reading

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The Art and Craft of Building a City

Boone here; I am Echo’s artistic counterpart at Skull Theatre, the one who comes up with crazy ideas and has to get used to being told “We cant do it like that.” or “the camera doesn’t like that”. Im currently … Continue reading

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