Life, The Universe and Everything

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Echo here. Boone and I promised ourselves that we’d be posting a lot more after we announced Rustclad, but it turns out that working feverishly on a video game and maintaining a blog at the same time is hard.  Excuses aside, … Continue reading

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Echo was recently interviewed on the DIMAcast about Rustclad and our photogrammetry techniques.  Check it out!


DIMAcast [330] Skull Theater developer Jeff Isselee

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Whoah…

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Echo here. First, I wanted to say that Boone and I are totally blown away by all of the Rustclad love this past week.  We were hoping to get some attention, but this is way beyond our wildest expectations.  At … Continue reading

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Announcing Rustclad!

It’s been a long nine months since we started working on our game engine. For those of you who have followed us from the beginning, we’re humbled by your support through the long periods of silence. But now it’s time to bust this thing wide open. We’re pleased to announce Skull Theatre’s first game – Rustclad!

Rustclad is going to be a 3D adventure game in a world that will not look like anything you’ve ever seen before in a video game. The story of Rustclad is coming together beautifully and we can’t wait to start building it. In the meantime though, we have no intention of leaving you with hollow words and empty promises. We’ve put together a short “super early super art preview” video showing off where we’re going with our art style.

We want to emphasize that this is an early video. There will be countless visual improvements to come, and our look will become much more unified as we build our story. But we like the style that we’ve found, and we’ll be carrying it forward while we breathe life into Rustclad.

If you liked our video, tell your friends! We’re trying to spread the word about Rustclad early. And if you’re new here, be sure to check back often. We’ll be posting a lot more information about the game over the next few weeks.

We’re so excited that you could join us on this first step of our journey. See you in Rustclad!

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Screenshots!

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Here are a few hi-res screenshots to give you a sharper look at the world that we’re creating.  Enjoy!

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Frequently Asked Questions

Now that Rustclad has been announced, you probably have lots of questions.  We’ve tried our best to answer some of the more common ones here, but if you have any other questions that are keeping you up at night, feel … Continue reading

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Meet Our Main Character

Boone here. We’ve been a bit hush hush about the actual game concept that we’re working on, partly because we enjoy being sneaky, but mostly because we’re still actively fleshing it out. However, We are now far enough along, that I can share a glimpse of our beginning concepts for our main character. Meet ‘Rusty’ the Robot (not its actual name, just what we have been calling it around the studio…er so please dont sue us):

'Rusty's current design incarnation. I expect this will change alot as we go along

‘Rusty’s current design incarnation. I expect this will change alot as we go along

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