Blog Archives

The Isle of Mira

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It’s party time over here at Skull Theatre!  Want to know why? Rustclad’s first flagship island is complete and playable! This is a major milestone for us and we’ll be putting out a new video sometime soon. But in the meantime, let us introduce … Continue reading

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Creating faux stone for Rustclad

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Rae here. A while back I posted about our methods for putting the rust in Rustclad.  Often it’s up to me to construct a specific piece with paint and paste, but sometimes we get lucky and come across an actual corroded metallic object on … Continue reading

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Wordless Wednesday

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Island Hopping – Revisited

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Last month, we talked about how Rustclad will play out over a series of islands in a watery world.  This time, we wanted to share a bit more about the technology behind our terrain. There are a few ways that … Continue reading

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Island Hopping

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The story in Rustclad plays out over a series of mysterious islands, dotting the surface of a watery world.  We’ve been directing some brain power at ways to improve the look and feel of our terrain to really capture the … Continue reading

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We’re Back!

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It’s been a little while since our last post, so we have some esplanin’ to do! To put it mildly, we’ve been busy. We started as a mostly one-man operation (now there’s five of us, more or less), and we … Continue reading

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From the Murky Depths of our Minds

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We’ve been quiet lately, mostly on account of our lives being fifteen flavors of insane.  But things have begun to settle down and as the summer draws to a close, we’re directing the Eye of Sauron fully back on Rustclad. … Continue reading

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