We’ve been quiet lately, mostly on account of our lives being fifteen flavors of insane. But things have begun to settle down and as the summer draws to a close, we’re directing the Eye of Sauron fully back on Rustclad.
We’ve been focusing our attention on the swampy regions of the island, and wrapping up the last of the needed engine features like character movement and animation. We’ve even found the time to slip in a few new visual effects, like sun light shafts and cool scene transitions. We’ve also given Rusty a little headlight to help him out on his adventures, which quite frankly, makes him all sorts of adorable.
Here are a few shots from the swamp. Share and enjoy!