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Greetings Photogrammetry lovers and fellow indie game developers. We have some exciting news here at Skull Theatre; we’ve decided to open an account in the Unity Asset Store! That’s right, many of the beautiful hand-built and found objects that we’ve … Continue reading
We’ve been quiet on the interwebs for a while but a lot has been going on behind the scenes. Feast your eyes on these images from our new Swamp Island!
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It’s party time over here at Skull Theatre! Want to know why? Rustclad’s first flagship island is complete and playable! This is a major milestone for us and we’ll be putting out a new video sometime soon. But in the meantime, let us introduce … Continue reading
The beginnings of a new island. No polish yet, just the foundations, but already looking quite intriguing!
Maybe this’ll become a thing, I don’t know. I’ve been working on some dreamy effect sequences for when fragments of our story are unearthed. Speaking of dreamy, if you look closely you can get a sneak peek of one of our characters, catching some … Continue reading
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Rae here. A while back I posted about our methods for putting the rust in Rustclad. Often it’s up to me to construct a specific piece with paint and paste, but sometimes we get lucky and come across an actual corroded metallic object on … Continue reading
Jeff here. Fair warning – this is a technical post (but there’s video!) We’ve all been hard at work on Rustclad lately. The world is coming along famously, and we’re at the point now where we’re looking for those final touches … Continue reading