Skull Theatre has a new shop in the Unity Asset Store!

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Greetings Photogrammetry lovers and fellow indie game developers. We have some exciting news here at Skull Theatre; we’ve decided to open an account in the Unity Asset Store! That’s right, many of the beautiful hand-built and found objects that we’ve … Continue reading

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New Island Screenshots!

We’ve been quiet on the interwebs for a while but a lot has been going on behind the scenes. Feast your eyes on these images from our new Swamp Island!

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The Isle of Mira

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It’s party time over here at Skull Theatre!  Want to know why? Rustclad’s first flagship island is complete and playable! This is a major milestone for us and we’ll be putting out a new video sometime soon. But in the meantime, let us introduce … Continue reading

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Sneak Peak

The beginnings of a new island. No polish yet, just the foundations, but already looking quite intriguing!

Screenshot3

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Screenshot Sunday

Maybe this’ll become a thing, I don’t know.

I’ve been working on some dreamy effect sequences for when fragments of our story are unearthed.  Speaking of dreamy, if you look closely you can get a sneak peek of one of our characters, catching some Z’s on the beach.

 

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Creating faux stone for Rustclad

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Rae here. A while back I posted about our methods for putting the rust in Rustclad.  Often it’s up to me to construct a specific piece with paint and paste, but sometimes we get lucky and come across an actual corroded metallic object on … Continue reading

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Blast from the Past

Jeff here.  Fair warning – this is a technical post (but there’s video!)

We’ve all been hard at work on Rustclad lately.  The world is coming along famously, and we’re at the point now where we’re looking for those final touches to really make it all come alive.  You may have been able to tell from the screenshots, but we’ve been embracing a sort of retro high-fantasy look, and loving it.  Rae had the great idea of bringing in some old-school special FX to really tie it all up. Continue reading

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Wordless Wednesday

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Island Hopping – Revisited

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Last month, we talked about how Rustclad will play out over a series of islands in a watery world.  This time, we wanted to share a bit more about the technology behind our terrain. There are a few ways that … Continue reading

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Spring Field Trip

What is it that is illuminating that cherry tree? Why, it's SUN!

What is it that is illuminating that cherry tree? Why, it’s SUN!

Last week, we were tempted by the fine weather to step away from our computers and pay a visit to our favorite junk shop to search for new art material. Now a lot of places might call themselves ‘junk’ shops but are really antique stores that offer only high-end pieces and corresponding high prices. Not so with this place! The interior offers your standard mixed array of second hand items, but the outdoor area is a junk-picker’s dream: old car parts, barnacle encrusted nautical items, chains, pipes, and all sort of lovely unidentifiable rusty bits and bobs. For just $3 we came away with a sagging paper bag of goodies.

Junk-picking. Don't try this at home unless you are up to date on those pesky tetanus shots.

Rae junk-picking. Don’t try this at home unless you are up to date on those pesky tetanus shots.

We can’t wait to see how each of these pieces will find its way into the world of Rustclad!

Our beauteous haul. Only an artist could love junk like this.

Our beauteous haul. Only an artist could love junk like this.

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