Boone Here. Looks like we’ve definitely been neglecting the blogosphere once again! I blame the fact that summer has officially started in the northwest, and thus we’ve all been on a mad dash to get in as much sun as … Continue reading
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Really well! We’ve been busy shaping it and laying down placeholder textures. The library of Bryce landscape ‘stamps’ that we’ve been creating have been super-helpful in bringing a lot of realism into the island. Here’s a recent shot of the … Continue reading
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Echo here. Boone and I promised ourselves that we’d be posting a lot more after we announced Rustclad, but it turns out that working feverishly on a video game and maintaining a blog at the same time is hard. Excuses aside, … Continue reading
It’s been a long nine months since we started working on our game engine. For those of you who have followed us from the beginning, we’re humbled by your support through the long periods of silence. But now it’s time … Continue reading